Upcoming Sponsored Teaching and Learning Events


Listed below are the Sponsored Teaching and Learning Event Grants that are currently available for Faculty.  Once you have reviewed the information below, please click on "APPLY FOR A GRANT" to begin the application process.  Applications may be saved as "in progress" at any time during the application process. 


2021-2022 Sponsored Teaching & Learning Events

2021-2022 Sponsored Teaching and Learning Events

Developing and Teaching an Online Class
Online/Virtual Workshop by Magna Publications
Offered throughout the year.  Start any time!

  • Grant Award: $159
  • 50 slots available

This course is a completely asynchronous course and can be started at any time.

Learning Goals:

  1. Articulate the differences between face-to-face and online teaching
  2. Build and present online courses with confidence
  3. Create syllabi, assessments, feedback methods, and other classroom tools based on best practices
  4. Use technology to enhance students' classroom experience and learning outcomes

This course includes ~10 hours of content, activities, worksheets, and additional resources to explore over the one-year access period.  The tuition ($159) is covered by the Pew FTLC.

Faculty choosing this option are also expected to reference the quality standards detailed in the Online/Hybrid Course Peer Review Rubric and learn the basic functions of Blackboard, our learning management system.  Review Basic Blackboard competencies here.

For faculty planning to teach online and hybrid courses, this course meets the GVSU competency requirement.

Reacting to the Past - Winter Conference (Jan. 14-16, 2022)

Reacting to the Past - Winter Conference
Remote (Zoom)
January 14–16, 2022

  • Award Amount: up to $125
  • Application Deadline: November 23, 2021
  • 10 slots available

Reacting to the Past (RTTP) consists of elaborate role-playing games informed by classic texts in the history of ideas. In order to “win,” students must learn content deeply, write effectively, read closely, speak persuasively, think critically, conduct library research, collaborate, solve problems, and be creative. Class sessions are run entirely by students; instructors advise and guide students and grade their oral and written work. RTTP games are used in numerous disciplines, from STEM to Women’s Studies, and range from Athens 406 BCE to Title IX. See RTTP websitegames available, and article in Chronicle of Higher Education (featuring GVSU).

Apply for this grant via the FTLC Grant System.