The IT Innovation and Research team utilizes diverse research methods to understand the impact of emerging technology on higher education and the student experiences. There are three strands that guide our research agenda:
- Applied and collaborative research that fosters relationships within the campus community and across industry
- Qualitative research that provides rich, detailed insights into learners' experiences with emerging technology
- Non-empirical scholarship that catalyzes new questions and critical reflection for practitioners and scholars
We are dedicated to producing research with our campus and industry community. Some or our recent collaborative partners include:
- T4 Scholars - Using student feedback on diverse VR applications, we seek to understand students' sense-making while engaging in educational VR applications. Motivating questions include: What design features contribute towards feelings of empathy? And how does students sense of immersion and presence impact their educational experience?
- Faculty Futures Team - The Faculty Futures Team is a faculty group dedicated to piloting emerging classroom technologies and incubating new ideas related to education technology adoption.
- STING - Using research informed instructional design practices, the Student Technology Innovation Guild (STING) builds custom applications to enhance teaching and learning at GVSU.
Fortman, J., & Quintana, R.M. (2023). Fostering collaborative and embodied learning with extended reality: Special issue introduction. International Journal of Computer Supported Collaborative Learning, 18(2), 145-152. https://doi.org/10.1007/s11412-023-09404-1
Lachheb, A., Quintana, R.M., Quintana, C., Fortman, J. (2022). Rethinking multimedia design for learning: Introduction to the special issue. The Journal of Applied Instructional Design, 11(4). https://doi.org/ 10.51869/114/lqqf224