Simulated Learning Activites

A primary goal of Juvenile Justice Vision 20/20 is to educate others and share information about juvenile justice.  The following documents feature simulated learning activities that can be used in a number of ways to promote valuable learning for youth.

 

 

 

Teenagers

Simulation Game Theory and Resources

A Personalized Simulation Learning Process for Elementary or Diversified Ability Students - This article by Richard B. Cohn and Robert C. Creamer from the University of Arkansas at Little Rock, explains the theory behind simulation games, and how they work to enhance learning.

Simulation Games, Learning and Retention - An article by Richard B. Cohen and Robert H. Bradley from the University of Arkansas at Little Rock describing the premise and justification for use of simulation games in structured learning environments.

Teaching Superordinate Concepts with Simulation Games - This study by Richard B. Cohen and Robert H. Bradley from the University of Arkansas at Little Rock addresses the use of simulation games as a method for teaching superordinate concepts and integrating developmental and hierarchical aspects of learning.

Simulation Games Bibliography - A list of resources on the development, incorporation, and concepts regarding simulation games.

Simulation Game Activities

Firetrucks Leaving and Meeting Emergencies (F.L.A.M.E.) - This simulation gives children a chance to learn about a fire department and, more importantly, to make critical decisions about human beings through role playing and information sharing.

Journey to a New Land - A simulation relating to the Oregon Trail.

Phantom Submarine - This is a fact learning and decision making game about a submarine and its possible effect on our environment.

The Plight of the African Killer Bees - This is a fact learning and decision making game about bees and its possible effect on our environment.

Remote Island - This simulation concerns a hypothetical, virtually uninhabited island which the United States gained from Japan after World War II. Students who take part in the simulation are asked first to learn the physical characteristics of the island and apply these learnings to a problem that confronts the people of the island.

An Adaptation of Remote Island - Adapted for higher-level special education students or those with minor disabilities.




Page last modified June 21, 2021