Skip to main content

2019-2020 Undergraduate & Graduate Catalog


DS 330 - Game Culture

An examination of digital games, design, and players, and their role in society and culture. The course investigates purposes of games, such as entertainment, education, defense, marketing, health, urban planning, and emergency management. Students explore game theory and how games shape and are shaped by culture, society, and exigency. Offered fall and winter semesters.

Credits: 3



If you are in need of assistance please submit any questions or comments.